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AnimChains Sheet Packer

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AnimChains Sheet Packer

Utility for packing sprite sheets coupled with AnimChainList anim files (.achx).

It will pack sprite sheet image referenced by achx and update achx animations to new sheet layout.

Please read detailed info for requirements and limitations.

Check for latest version on project's GitHub Releases page.

XNB to WAV converter

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XNB to WAV converter

This application can be used to convert all audio XNB files to WAV files.

Spriter Integration

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Spriter Integration

This plugin adds support for directly loading Spriter animations in Glue. It also adds a two runtime objects (SpriterObjectCollection and SpriterObject) which are what get created and loaded when a Spriter file is added to a Glue project that has this plugin.

You can find tutorials off of the github wiki for this project HERE

Tiled Plugin

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Tiled Plugin

This plugin provides full integration with Tiled TMX files. With this plugin, Glue projects can load TMX files natively. To use this plugin:

1. Install the plugin in Glue
2. Create a .tmx file

FlatRedBall CameraHelper

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FlatRedBall CameraHelper

This library adds some features to the FRB Camera class.

Namespace: de.invidit.XNA
TargetFramework: .NET Framework 4
XNA Version: XNA4
Tested with FRB for XNAPC only.

The CameraHelper adds various extension methods to the Camera class.
Just add de.invidit.XNA to your source file and you are able to use the new methods.

Plug-in Encrypter

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Plug-in Encrypter

Use this program to encrypt your plug-in source files. This prevents plug-in users from being able to see or change your source.

Long load time Screen

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Long load time Screen

This is a simple Screen which can be configured to take a long time to load. The default is 5 seconds, but this can be adjusted through the SimulatedLoadTime variable on the Screen.

FRBDK Updater

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FRBDK Updater

This plug-in allows you to download a particular build (currently just the daily build) to a particular folder.

Basic Lighting - No shadows, Easy to use, Reach Profile

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Basic Lighting - No shadows, Easy to use, Reach Profile

Basic Lighting in FRB
V 1.3
14-03-2012

A basic lightengine to be used with FRB XNA 4.0. Works under Reach Profile and on low-end systems.

2D Low-Resolution Brown Button

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2D Low-Resolution Brown Button

Simple 2D Button Entity that can be used to create UI.

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