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Particle Editor Plugin for Glue

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Particle Editor Plugin for Glue

This plugin enables editing .emix files right in glue. Note: This plugin does not add a visual editor to Glue. Instead it simply modifies the .emix file.

Tile Map Graphics Plugin

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Tile Map Graphics Plugin

NOTE: This plugin is no longer maintained, and has been replaced by the new "Tiled Plugin" which can be found here: http://www.gluevault.com/plug/94-tiled-plugin

FlatRedBall Extensions

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FlatRedBall Extensions

This is a simple, extension-method-based stab at allowing people to access RenderTarget2D objects at the Camera and Layer levels (for the purpose of, for example, post processing algorithms).

Chimney Smoke

Chimney Smoke

This is a simple, 2D particle emitter that creates a nice effect for chimneys, smokestacks or other vertical smoke.

FlatRedBall CameraHelper

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FlatRedBall CameraHelper

This library adds some features to the FRB Camera class.

Namespace: de.invidit.XNA
TargetFramework: .NET Framework 4
XNA Version: XNA4
Tested with FRB for XNAPC only.

The CameraHelper adds various extension methods to the Camera class.
Just add de.invidit.XNA to your source file and you are able to use the new methods.

Advanced State Interpolation Plugin

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Advanced State Interpolation Plugin

The Advanced State Interpolation Plugin provides overrides to the InterpolateTo method which allows you to perform a number of different interpolations.

Game Scripting Plugin

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Game Scripting Plugin

This plugin adds base classes to your project which can be used to create logic based scripts.

FlatRedBall XNA 4.0 in Windows Form

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FlatRedBall XNA 4.0 in Windows Form

This is a well-commented demo project that loads a FlatRedBall project (XNA 4.0) into a Windows Form.

Interpolating Entity

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Interpolating Entity

This Entity is a simple Entity that will interpolate between four different states when the arrow keys (up, down, left, right) are pressed at runtime.

Advanced Debugging Console

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Advanced Debugging Console

This provides all the code needed to implement an interactive console to help debug your game. It includes:

* A FRB entity that provides an in-game way view console output and in commands

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