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FrbUi - Native UI Framework

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FrbUi - Native UI Framework

Last Updated 10/2/13

FlatRedBall XNA 4.0 in Windows Form

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FlatRedBall XNA 4.0 in Windows Form

This is a well-commented demo project that loads a FlatRedBall project (XNA 4.0) into a Windows Form.

Advanced Debugging Console

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Advanced Debugging Console

This provides all the code needed to implement an interactive console to help debug your game. It includes:

* A FRB entity that provides an in-game way view console output and in commands

Polygon Tessellation

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Polygon Tessellation

This Visual Studio 10 project demos an algorithm for deconstructing a polygon into a number of triangles.

RenderTargetRenderer

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RenderTargetRenderer

This class simplifies rendering any FlatRedBall object to a Texture2D (including complex Glue entities).

Quick code example:

bool renderMipMaps = true;
int width = 512;

TopDown Entity

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TopDown Entity

An entity designed to be used in any top down game. It contains a single animation example of a mage walking up, down, left, and right, plus idling.

TopDownCirclingEntity

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TopDownCirclingEntity

This entity is for anyone that needs a sprite to move in a circle around the screen. The sprite does not need any input in order to move as well. Pretty simple to make and easier to modify.

FlatRedBall Logo Splash Screen

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FlatRedBall Logo Splash Screen

Official FlatRedBall Logo in a splash screen. This splash screen will automatically fade in, show the logo, then fade out.

CSV Editor Plugin for Glue

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CSV Editor Plugin for Glue

See GlueVault for latest version of plugin.

Glue plugin that allows editing CSVs right inside Glue. Features includes:

* Ability to search through cells in the CSV

Chimney Smoke

Chimney Smoke

This is a simple, 2D particle emitter that creates a nice effect for chimneys, smokestacks or other vertical smoke.

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