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Level Editor

Tagged:
Level Editor

This plug-in is an extension of GlueView. It allows you to select and move entities using your mouse.

FlatRedBall MouseHelper

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FlatRedBall MouseHelper

This library adds some features to the FRB Mouse class:

Namespace: de.invidit.XNA
TargetFramework: .NET Framework 4
XNA Version: XNA4
Tested with FRB for XNAPC only.

The MouseHelper adds various extension methods to the Mouse class.
Just add de.invidit.XNA to your source file and you are able to use the new methods.

DynamicTileBatch

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DynamicTileBatch

DynamicTileBatch is a system for efficient rendering of tens of thousands textured tiles. Each registered texture holds its own vertex buffer that it uses for rendering. The cost of switching a texture is mitigated by rendering all tiles that use the same texture at once. Only when all tiles are rendered with the first texture, the texture is switched and the system continues with the second batch, and so on.

The system doesn't utilize any custom classes for adding tiles, so there is no problem with excessive class creation and subsequent garbage collections that would hider the game's performance.

Sample AnimationChain

Sample AnimationChain

Simple AnimationChain file with a character walking in four directions (up, down, left, right). To add this file to Glue:

* Download this file
* Create an Entity in Glue
* Right-click on Files

Arial Font Label

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Arial Font Label

Simple text Entity that can be used in UI or HUD. It is used in the following UI elements:

* Button (http://www.gluevault.com/entity/35-red-button-2d)

Plug-in Encrypter

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Plug-in Encrypter

Use this program to encrypt your plug-in source files. This prevents plug-in users from being able to see or change your source.

FrbUi - Native UI Framework

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FrbUi - Native UI Framework

Last Updated 10/2/13

TortoiseSVN Glue Plugin

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TortoiseSVN Glue Plugin

The Tortoise SVN Plugin allows updating and committing your project through Tortoise SVN directly through a menu option in Glue. This is more convenient than having to search for the project folder through Windows Explorer.

FlatRedBall Duck Hunt Demo

FlatRedBall Duck Hunt Demo

This is a demo game created by a few members of the FlatRedBall team. You can download the game below to try it out or get the source code at https://github.com/sdancer/FrbDemoDuckHunt.

Long load time Screen

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Long load time Screen

This is a simple Screen which can be configured to take a long time to load. The default is 5 seconds, but this can be adjusted through the SimulatedLoadTime variable on the Screen.

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