All Products

RenderTargetRenderer

Tagged:
RenderTargetRenderer

This class simplifies rendering any FlatRedBall object to a Texture2D (including complex Glue entities).

Quick code example:

bool renderMipMaps = true;
int width = 512;

TopDown Entity

Tagged:
TopDown Entity

An entity designed to be used in any top down game. It contains a single animation example of a mage walking up, down, left, and right, plus idling.

TopDownCirclingEntity

Tagged:
TopDownCirclingEntity

This entity is for anyone that needs a sprite to move in a circle around the screen. The sprite does not need any input in order to move as well. Pretty simple to make and easier to modify.

Polygon Tessellation Class

Tagged:
Polygon Tessellation Class

If you need to draw filled polygons to the screen then this class is for you.

Model Plugin

Tagged:
Model Plugin

A plugin which allows for the easy use of 3D Models in FlatRedBall.
Currently only supports the use of the default BasicEffect. Custom lighting is planned for the future.

Flat Red Ball Chat Addin for Visual Studio 2015

Tagged:
Flat Red Ball Chat Addin for Visual Studio 2015

Ever wish you could keep tabs on the Flat Red Ball chat room while you were working in Visual Studio? Tired of using Alt-Tab to see what's being said?

Live Updater

Tagged:
Live Updater

The Runtime Updater plugin enables viewing and setting instance variables at runtime.

Syndicate content