Entity

Arial Font Label

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Arial Font Label

Simple text Entity that can be used in UI or HUD. It is used in the following UI elements:

* Button (http://www.gluevault.com/entity/35-red-button-2d)

Stretchable 9Patch Panel

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Stretchable 9Patch Panel

This is a simple entity that uses 9 separate png files to create an infinitely stretchable panel. It wraps or tiles the textures as opposed to stretching them. See image for example

Screen shake effect entity

Screen shake effect entity

This entity makes it easy to create screen shakes used for example when something explodes or an earthquake is shaking the world.

Installation and use:

2D Low-Resolution Brown Button

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2D Low-Resolution Brown Button

Simple 2D Button Entity that can be used to create UI.

Interactive Console Version 1

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Interactive Console Version 1

This provides a basic interactive console in which you can
1) Provide a hide-able area for displaying debug information

Window Frame 2D

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Window Frame 2D

A simple frame which can be used to organize your UI.

IDrawableBatch Test

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IDrawableBatch Test

This is an IDrawableBatch test based off of the tutorial at http://www.flatredball.com/frb/docs/index.php?title=FlatRedBall.Graphics... for XNA 4.0.

Red Button (2D)

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Red Button (2D)

A red button with Regular, Highlight, Pressed, and Disabled states. Supports scaling, positioning, has events for clicking.

Status Bar - Health Bar

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Status Bar - Health Bar

An Entity to add a simple health bar to your characters.

CheckBox 2D

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CheckBox 2D

A CheckBox which can be used in your game in options screens. This has two states: Checked and Unchecked. It also supports positioning and changing the text.

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