Official

FlatRedBall Logo Splash Screen

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FlatRedBall Logo Splash Screen

Official FlatRedBall Logo in a splash screen. This splash screen will automatically fade in, show the logo, then fade out.

Sample AnimationChain

Sample AnimationChain

Simple AnimationChain file with a character walking in four directions (up, down, left, right). To add this file to Glue:

* Download this file
* Create an Entity in Glue
* Right-click on Files

Arial Font Label

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Arial Font Label

Simple text Entity that can be used in UI or HUD. It is used in the following UI elements:

* Button (http://www.gluevault.com/entity/35-red-button-2d)

TortoiseSVN Glue Plugin

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TortoiseSVN Glue Plugin

The Tortoise SVN Plugin allows updating and committing your project through Tortoise SVN directly through a menu option in Glue. This is more convenient than having to search for the project folder through Windows Explorer.

FlatRedBall Duck Hunt Demo

FlatRedBall Duck Hunt Demo

This is a demo game created by a few members of the FlatRedBall team. You can download the game below to try it out or get the source code at https://github.com/sdancer/FrbDemoDuckHunt.

Advanced State Interpolation Plugin

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Advanced State Interpolation Plugin

The Advanced State Interpolation Plugin provides overrides to the InterpolateTo method which allows you to perform a number of different interpolations.

Window Frame 2D

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Window Frame 2D

A simple frame which can be used to organize your UI.

Platformer Plugin

Platformer Plugin

Flexible, easy to use plugin for adding platformer behavior to your game. Integrates with the Tiled plugin.

For information on how to use this plugin, see:

Entity Performance Plugin

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Entity Performance Plugin

Plugin for Glue allowing selection of which properties to manage. This can greatly increase the performance of your game by disabling properties which are never used.

Top Down Plugin

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Top Down Plugin

Top-down plugin simplifies the creation and maintenance of entities requiring top-down movement.

Supports:

* Default movement for new entities
* Variables for tuning speed and acceleration

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