Tiled Map Editor tmx to scnx|nntx|shcx Glue integration toolkit

Instructions have been moved to the wiki. Click here to view them.
This is a tool that is designed to integrate directly into the Glue tool which will let you specify Tiled Map Editor files (.tmx) with the "Add Externally Built File" option.

- Build your map with the popular Tiled Map Editor and integrate it directly into FlatRedBall games as a Scene, right from Glue!

You can grab the source code for this tool here:
https://github.com/kainazzzo/TiledMap-FlatRedBall-Conversion
In either repository or zip form.

IMPORTANT NOTES:
You may find it necessary to add this line to your Game's Initialization to avoid black lines:
FlatRedBallServices.GraphicsOptions.TextureFilter = TextureFilter.Point;

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